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Moxie the robot

Worked at Embodied Inc. for 4 years as a Technical Artist bringing the Moxie Robot to market. Shipped April 2020

My work included rigging, C# programming, Maya python tools, asset organizations and processing, optimization on mobile graphics

Personal Project : 3D game, and Maya Python tools

Some game play with Unity 3D. Assets modeled and rigged in Maya

Python automatic animation fbx exporter. Strips animation controls and mesh so only what Unreal or Unity needs. Making the file sizes ultra light. If there are blend shapes I bake blend shape values to root bone

Dino on my Desk AR (2015)

Meet PLUNKETT, the protocerotops. Pet him, play with him. He is cute, curious, mischievous, and always hungry! ..But do be careful. He bites!

(Edit) Game has since been removed from app stores. See video below for preview

 

 

Android store download

Apple store download

 

 

 

Personal Project : 2D space game

This is a side project test for fun, friend of mine made the art and I did the programming in Unity

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Modeling / Lighting Rendering

Mt.Sac design room 


Design building at Mt. Sac made in AutoDesk Maya using MetalRay. Linear sRGB workflow. Still a work in prgress but i was pleased with the test renders so far.

Skull Candys

Made Skull Candy UpRocks for fun. Made in AutoDesk Maya using MetalRay. Linear sRGB workflow.

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